Draw sprites pixel by pixel — seven tools, undo, mirroring and crisp PNG export at any scale.
Colour
Export PNG
Keys: B pencil · E eraser · G fill · I pick · Ctrl+Z undo
A proper pixel editor with the tools that actually matter for sprite work: pencil and eraser, flood fill, colour picker, and line, rectangle and ellipse shapes that preview live as you drag. Undo and redo go back sixty steps, and the transform row gives you the mirroring and shifting that sprite work constantly needs.
Export is the part most browser pixel editors get wrong. Scaling a 16×16 sprite up for display has to use nearest-neighbour sampling, or the hard edges that define pixel art turn into a blurry mess. Exports here are drawn as solid blocks at your chosen scale, so a 16× export of a 32-pixel sprite is a crisp 512-pixel PNG with every edge intact and transparency preserved.