The sourcecodestack 3D viewer opens common 3D interchange formats — GLB, glTF, OBJ, FBX, STL, PLY, 3MF and Collada (DAE) — and renders them with physically-based materials, image-based lighting and real-time shadows, using your browser's own GPU through WebGL. Decoding and rendering happen locally on your device, so your models never leave your computer: no upload, no account, no watermark.
It is built for inspection and review rather than modelling: drag in a file exported from Blender, Unreal Engine, Maya, SolidWorks, a CAD tool or a 3D-print slicer and you get orbit/pan/zoom controls, a scene hierarchy with per-object visibility, animation playback, geometry statistics, and shading modes including wireframe and surface normals. Draco-compressed and meshopt-compressed glTF files are supported through bundled WebAssembly decoders, so even heavily optimised web models open quickly.